A Quote-"And all I have to do is add a little spacer's duct tape and we'll be finished...(notices the tape is gone)...Sus, I think that Jawa with the Mutt Squadron stole our tape!"
Blaster 3D+2, Dodge 4D+1
Planetary Systems 3D+2, (S) Value: Starships 3D
Starfighter Piloting 3D+2, Starship Gunnery 5D
Gambling 3D+1, Hide 3D, Sneak 4D
Brawling 4D+1, Lifting 3D+2, Stamina 3D+1
Security 5D+1, Space Transport Repair 5D+1, Starfighter Repair 6D, (A) Starfighter Engineering 2D+2
Starship Design: The Kaldra have been known throughout small parts of the Empire as great technical designers. When a Kaldra attempts to modify or repair any technical system or device, all difficulties are reduced by 1 level. Also, when a Kaldra rolls Heroic (unmodified by Force Points, Character Points, etc), the system or device may be bettered by +1 pip of damage, effect etc without incurring jury-rigged modifiers.
Sight: All Kaldra have the ability to see into the infra-red spectrum. When in sight obscuring circumstances, Kaldra suffer no Perception penalties.
BlasTech DL-18 (4D), Blast Vest (+STR +1 energy; +1D physical), Starship Tool Kit (+1D to all repair rolls involving Starships), Hip flask filled with Lum, 3 rolls of duct tape, Hydro-spanner (family heirloom), 130 credits and his faithful companion DV-S1.
No one is really sure how Dorn came to join the Rebellion as all the Dragon Squad members transferred in after he'd already been well established with Dragon Squadron, he keeps to himself and his only close friends are DV-S1 his droid and Suskafoo