Tooco Doosta

created by Ronnie Rich

Weight-240 lbs
A Quote-Okay, so I wrecked the ship, crashed the rented speeder and tore down the welcome sign to the town...I can't understand why they don't like me here.

Dexterity: 2D
Blaster: 3D, Dodge: 3D

Knowledge: 2D
Alien Species: 2D+1, Business: 2D+1, Planetary Systems: 2D+1, Streetwise: 2D+1, Value: 2D+1, (SP) Wookiee: 5D

Mechanical: 4D
Space Transports Piloting: 5D, (SP) Yt-1300: 7D+1, (SP) Lantillian Short hauler: 6D, (SP) Dynamic Class Freighter: 5D+2, Capital Ship Piloting: 4D+1, Com/Sensors: 4D+1, Starship Gunnery: 4D+1, Astrogation: 5D, Starship Shields: 4D+1, Repulsorlift Ops. 4D+1 

Perception: 4D
Bargain: 4D+1, Persuasion: 4D+1.

Strength: 3D+1
Brawling: 4D+1, (SP) Sacari Ki: 6D+2, Stamina: 5D

Technical: 2D+2
Space Transports Repair: 3D

Special Abilities:

Force Sen.?-Yes
Force Points-1
Darkside Points-2
Character Points-5

Heavy Blaster Pistol (5D), Clothes, Med pack, Trench coat with a tailored blast vest lining: +1d vs. Physical, +2 vs. Energy., The 'Bad Karma', a modified Yt-1300.


Tooco grew up on Labwind Yarbor desiring to go to space. Not being exceptionally gifted academically, he joined the Space Maritime Merchant Marine Academy at age sixteen instead of the military academy, and learned to fly and fix transport class freighters. Tooco also learned the other skills necessary to be a successful crewman. He always desired to be the master of his own vessel one day. Being rather large, tough, and ill tempered Tooco learned secari ki while in the Academy. He proved to be good at it and won an armature championship in the heavyweight class.

Tooco picked up a tattoo upon graduation from the Academy and the party that followed. He also picked up an extreme fondness for coffee that came from long nights of study he found necessary to graduate. Tooco also picked up an Imperial warrant. He and some fellow graduates decided to redecorate the Imperial Flight Academyís front lawn. He was caught, released, and ordered to appear before the magistrate. Tooco promptly hired on as a crewman with a small freighter and left before his court date. He hasnít been back to Labwind Yarbor in seven years due to the warrant for him.

After joining the squad through a long series of misfortunes Tooco kept trying to convince the rest of the Squad that they should get in with criminals and start robbing people. none of them seemed to interested in the idea and he began to chafe under the command of Lokin. Tooco messed things up for himself when he killed a highly placed rebellion double agent who was going to supply the rebellion with foodstuffs, Tooco wanting to make good with Commander Wayne gave him the food not realizing that it was earmarked for the rebellion to begin with. An investigation into the death of the double agent by the rebellion resulted in Tooco being arrested and confined to a brig. He managed to escape and went on the run, coming into conflict with the Mutt Squad several times in the aftermath of his turn to the darkside...