Template-Dathomir Jedi Knight
Sex-Female Species-Human Height-5'6" Weight-125 lbs Age-34 A Quote: I can't help it that my Rancor ate your Ewok, you should've had that thing on a leash! Dexterity 3D+2 Blaster 4D+2, dodge 4D+2, Lightsaber 6D, melee combat 4D+2, running 6D, thrown weapons 4D Knowledge 2D+1 Alien species 3D+2, cultures 3D+2, Jedi lore 5D, survival 4D+2, (SP) survival: Dathomir 5D+1, (SP) survival: Tatooine Desert 5D+1, value 3D+2, willpower 4D+2 Mechanical 2D+2 Beast riding 4D, (SP) Beast Riding: Rancor 5D, Space Transport piloting 3D+2, Starship gunnery 3D+2 Perception 4D Command 5D, Command: Singing Mountain Clan Troops 6D, hide 5D+2, persuasion 5D, search 5D, sneak 5D, Strength 3D+1 Brawling 4D+2, climbing/jumping 4D+2, stamina 4D+2, Swimming 4D+2, Lifting 4D+2 Technical 2D Armor Repair 5D, blaster repair 2D+2, first aid 5D, Lightsaber repair 6D Special Abilities: Force Skills: Control: 6D Accelerated healing, concentration, control pain, emptiness, hibernation trance, reduce injury, remain conscious, remove fatigue Sense: 6D beast languages, danger sense, life detection, life sense, magnify senses, receptive telepathy, sense Force Alter: 6D Telekinesis Control and Sense: Projective telepathy Dathomir Spells: Control pain 4D, force of will 3D+1, telekinesis 3D, translation 4D *Dathomir Spells work identically to Force powers of the same name, but the character rolls the spell's die code against the power's difficulties. (Dathomir spells do not require control, sense and alter.) Dathomir spells are described in greater detail in Cracken's Threat dossier.
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