Akiva's Z-95

Created by Keith A. Kilburn


Craft: Incom/Subpro Z-95 Headhunter
Type: Long-range scout starfighter
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Varies widely
Cargo Capacity: 85 kilograms
Consumables: 1 week
Cost: 50,000 credits
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 4D
Shields: 1D

Sensors:
Passive: 45/1D
Scan: 70/2D
Search: 100/3D
Focus: 20/4D

Weapons:
2 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere: 100-300/1.2/2.5 km
Damage: 4D

Concussion Missiles
Fire Arc: Front
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 7D

This starfighter was remodeled into a long-range scout ship. Ideal for charting various star systems, or as the point in a convoy through turbulent space, the upgraded sensor package is truly second-to none.Designed for extended time without a support vessel, this variant can sustain a single crewman for as much as a week without taking on supplies. She lacks the speed and weaponry of the standard model, but does pack a class-x2 Hyperdrive. Besides the radical sensor enhancements, it also boasts two fire-linked Taim Bak laser cannons, and an armor rating comparable with many light freighters.