Skrulls The Skrull have been spacefarers for millions of years. Originally, they were peaceful merchants, willing to share their technology with all who were worthy. However, when they arrived on the planet Hala, home to the barbaric Kree and the peaceful Cotati, they held a contest between both races. The Cotati won, but the Kree took the Skrull's spaceships by force and developed their own technology from it. This forced the Skrulls to become militaristic and aggressive and a war between Kree and Skrulls started, a conflict that would rage for millennia with only short interruptions. Due to its strategic position Earth has been a target of both Kree and Skrull and hence the Skrulls have tried to invade it several times. Every attempt so far has failed, though it has been hinted that the Skrulls do have dozens of hidden agents on Earth and may even control whole towns. Attribute Dice: 12D DEXTERITY 2D / 4D+2 KNOWLEDGE 3D / 4D MECHANICAL 2D / 3D PERCEPTION 2D / 5D STRENGTH 2D / 3D+2 TECHNICAL 1D / 3D Move: 10/12 Physical Appearance and Structure average size: 5'0"-5'5" average mass: 90-120lbs average lifespan: 140 years reproduction: heterosexual, viviparous body temperature: 98 Senses The senses of the Skrulls are completely within the human range and for all intents and purposes are normal. Speech The Skrulls can speak Basic Although they will rarely do so as they consider the language offensive. Society and Customs The Skrulls have a largely militaristic society, one that is based on Imperialism. They are a warrior race and have fought the Kree for hundred of years in their quest to expand their own empire. Little to nothing is known about the day to day society of their throneworld. Special Abilities: Shape Shifting: Skrulls can alter their appearance including changing skin color, hair and eye color as well height, but weight stays the same. The most that a Skrull can shift his or her height up to 50%. All changes take a round to complete and the player gains +3D on all disguise rolls for the purposes of using this power. Skrulls also receive an additional +1D for ever Skill Dice they put in Disguise, Persuasion, Con, Blaster or Dodge skills. Story Factors: Mythical Status: The Skrulls are considered to be a mythical race of beings, no one is sure that they even exist or where they come from. There are many different names for their race and any of the following are considered to be a correct nomenclature for the race: The Changelings, Shi'ido, Protean, Durlan, Wraiths (Or Dire Wraith) as well as Clawdites. Anyone failing a Perception check will disbelieve in the existence of the Changeling and will further go about making excuses who what they just saw or were told. Distrust: Those who discover the true nature of the Skrull in the presence will immediately begin to grow distrustful of them despite the fact that they may or may not have done any thing to rise their ire. This is largely due to the fact that Skrulls are secretive about the existence and often times their identity.
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