Ch'Doth Yautja (Ch'Doth
Type: Typical Ch'Doth Hunter
Brawling Parry: 5D, Dodge: 5D, Missile Weapons:5D, (SP) Personal Proton Torpedo: 5D+2, Melee Combat: 5D: (SP) Ch'Doth Lance: 6D, Melee Parry: 5D, Thrown Weapons: 4D+2, (A) Vibrodisk: 5D
Alien Species: 5D, Survival: 5D, Value:4D+1, (SP) Trophies: 5D
Capital Ship Gunnery: 4D, Capital Ship Piloting: 4D, (SP) Ch'Doth Warship: 5D, Space Transports: 4D, (SP) Ch'Doth Scout ship: 5D, Starship Gunnery: 4D
Hide: 5D, Search: 5D: (SP) Tracking: 6D, Sneak: 5D
Brawling: 6D, Climbing/Jumping: 6D+1
Armour Repair: 4D+2, (SP) Ch'Doth battle suit: 5D+2, First Aid: 4D+2, (SP) Ch'Doth: 5D+2
Ch'Doth see in the infrared portion of the spectrum, seeing the heat generated by the prey and their surroundings. This allows them to see without penalties in the dark, and in light smoke or haze, and gives a +2 to PER rolls in certain situations.
Ch'Doth are native to a very warm planet, and are only found in areas with similar heat. They suffer a -1D STR penalty when operating in areas of intense cold.
Ch'Doth have short claws on each digit to aid in climbing. They add a +1D to Climbing, but are not suitable for combat.
Ch'Doth cannot speak Basic, though with practice they can imitate various phrases. They communicate by a series of clicks and growls.
Honor of the Hunt:
Ch'Doth are committed to the hunt, and follow a special code when killing prey and taking trophies. They will not kill prey that is not able to defend itself with either weaponry or special abilities, and they will not knowingly kill pregnant females. They only take trophies from prey they feel has been worth the effort. The type of trophy varies between Ch'Doth and kills, they may skin their prey, take skulls and spinal columns, or even the prey's weaponry.
Secrecy of the Hunt:
Ch'Doth know that the hunt depends on secrecy. Rather than be captured or killed a Predator will trigger the destruct device in its wrist computer, detonating a small tactical nuclear device and destroying all trace of the Predator.
Character Points: 3-15
Force Points: 1-3
Dark Side Points: 0-3
Move: 10 / 12
Size: 1.7 - 2.75 meters
Equipment: Ch'Doth power armor and helmet, 2 Ch'Doth medkits, 2 rebreathers, survival kit, various weapons (optional, Ch'Doth origin and trophies)
This is the Predator that the Mutt Squad encountered in their next two encounters and most typically what a Gamemaster will throw at a mid-level party.